Select row or column to edit
A
B
C
D
E
1
2
3
4
5
Magnitude (maximum is 100):
Angle (0 is to the right):
Add
Select launcher to fire from
Shoot
End Round
New Game
Map difficulty
Easy
Medium
Hard
Single-player
Two-player
Start New Game
Mover Enabled
Advanced Options
Spend Move for Credit
Projectile types:
The (C) number indicates how many credits the item costs.
Using a projectile of any type will cost 1 move in 2-player mode
Normal (free)
Blaster Bolt (1C)
Shotgun (2C)
Piercing Round (1C)
Rocket (free)
Item deployer (must be combined with item warhead)
Warhead Options
Double Power (cost x2, min 1)
Double Trap Time (cost x2, min 1)
Explosive (free)
Shrapnel (2C)
Horizontal Reflector (1C)
Vertical Reflector (1C)
Rabbit Patch (2C)
Item Clear (2C)
Blow a hole in the world (2C)
Map alterations:
Mirage (1C)
Feeling Flushed (5C)
Clockwise
Counterclockwise
Flush!
Opposite Day (5C)
Mover effects:
Make Nicer (2C)
Make Meaner (1C)
Move (1C)
Freeze (1C)
One use:
Mass Effect (10C)
Created by Eric Butler
OK